%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: 0.25
    backfaceThreshold: 100
  m_SceneGUID: 00000000000000000000000000000000
  m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 9
  m_Fog: 0
  m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  m_FogMode: 3
  m_FogDensity: 0.01
  m_LinearFogStart: 0
  m_LinearFogEnd: 300
  m_AmbientSkyColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  m_AmbientEquatorColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  m_AmbientGroundColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  m_AmbientIntensity: 1
  m_AmbientMode: 3
  m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  m_SkyboxMaterial: {fileID: 0}
  m_HaloStrength: 0.5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_DefaultReflectionMode: 0
  m_DefaultReflectionResolution: 128
  m_ReflectionBounces: 1
  m_ReflectionIntensity: 1
  m_CustomReflection: {fileID: 0}
  m_Sun: {fileID: 0}
  m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  m_UseRadianceAmbientProbe: 0
--- !u!157 &4
LightmapSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 11
  m_GIWorkflowMode: 1
  m_GISettings:
    serializedVersion: 2
    m_BounceScale: 1
    m_IndirectOutputScale: 1
    m_AlbedoBoost: 1
    m_EnvironmentLightingMode: 0
    m_EnableBakedLightmaps: 1
    m_EnableRealtimeLightmaps: 0
  m_LightmapEditorSettings:
    serializedVersion: 10
    m_Resolution: 1
    m_BakeResolution: 50
    m_AtlasSize: 1024
    m_AO: 1
    m_AOMaxDistance: 1
    m_CompAOExponent: 1
    m_CompAOExponentDirect: 0
    m_Padding: 2
    m_LightmapParameters: {fileID: 0}
    m_LightmapsBakeMode: 1
    m_TextureCompression: 0
    m_FinalGather: 0
    m_FinalGatherFiltering: 1
    m_FinalGatherRayCount: 256
    m_ReflectionCompression: 2
    m_MixedBakeMode: 1
    m_BakeBackend: 0
    m_PVRSampling: 1
    m_PVRDirectSampleCount: 32
    m_PVRSampleCount: 500
    m_PVRBounces: 2
    m_PVRFilterTypeDirect: 0
    m_PVRFilterTypeIndirect: 0
    m_PVRFilterTypeAO: 0
    m_PVRFilteringMode: 1
    m_PVRCulling: 1
    m_PVRFilteringGaussRadiusDirect: 1
    m_PVRFilteringGaussRadiusIndirect: 5
    m_PVRFilteringGaussRadiusAO: 2
    m_PVRFilteringAtrousPositionSigmaDirect: 0.5
    m_PVRFilteringAtrousPositionSigmaIndirect: 2
    m_PVRFilteringAtrousPositionSigmaAO: 1
    m_ShowResolutionOverlay: 1
  m_LightingDataAsset: {fileID: 0}
  m_UseShadowmask: 0
--- !u!196 &5
NavMeshSettings:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_BuildSettings:
    serializedVersion: 2
    agentTypeID: 0
    agentRadius: 0.5
    agentHeight: 2
    agentSlope: 45
    agentClimb: 0.4
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    minRegionArea: 2
    manualCellSize: 0
    cellSize: 0.16666666
    manualTileSize: 0
    tileSize: 256
    accuratePlacement: 0
    debug:
      m_Flags: 0
  m_NavMeshData: {fileID: 0}
--- !u!1 &59735824
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 59735827}
  - component: {fileID: 59735826}
  - component: {fileID: 59735825}
  m_Layer: 0
  m_Name: README
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &59735825
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 59735824}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1528663654, guid: 20990ec6b45e544b0b5f28b1e0c1c96b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _initialized: 1
  _reset: 0
  _version: 1.0
  _moved: 0
  _blocks:
  - {fileID: 59735826}
  editor: {fileID: 0}
  _showSettings: 0
  _displayMode: 0
  _windowTitle: GameFlow
  _windowMinSize: {x: 240, y: 64}
  _windowMaxSize: {x: 600, y: 400}
--- !u!114 &59735826
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 59735824}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: -1869603678, guid: 20990ec6b45e544b0b5f28b1e0c1c96b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _initialized: 1
  _reset: 0
  _version: 1.0
  _moved: 1
  _foldout: 1
  _drawSeparator: 0
  enabledInEditor: 1
  container: {fileID: 59735825}
  editor: {fileID: 0}
  _id: Example 01
  _text: 'In GameFlow, actions in a program are executed sequentially.


    Double click the link below to see the sample program:'
  _showLink: 1
  _link: {fileID: 1910328238}
--- !u!4 &59735827
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 59735824}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &90408544
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 90408548}
  - component: {fileID: 90408547}
  - component: {fileID: 90408546}
  - component: {fileID: 90408545}
  m_Layer: 0
  m_Name: Cube
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!23 &90408545
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 90408544}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10302, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!65 &90408546
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 90408544}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 1, y: 1, z: 1}
  m_Center: {x: 0, y: 0, z: 0}
--- !u!33 &90408547
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 90408544}
  m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &90408548
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 90408544}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1617251851
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1617251856}
  - component: {fileID: 1617251855}
  - component: {fileID: 1617251853}
  - component: {fileID: 1617251852}
  - component: {fileID: 1617251857}
  m_Layer: 0
  m_Name: Main Camera
  m_TagString: MainCamera
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!81 &1617251852
AudioListener:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1617251851}
  m_Enabled: 1
--- !u!124 &1617251853
Behaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1617251851}
  m_Enabled: 1
--- !u!20 &1617251855
Camera:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1617251851}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 1
  m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
  m_projectionMatrixMode: 1
  m_SensorSize: {x: 36, y: 24}
  m_LensShift: {x: 0, y: 0}
  m_GateFitMode: 2
  m_FocalLength: 50
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: 0.3
  far clip plane: 1000
  field of view: 60
  orthographic: 0
  orthographic size: 5
  m_Depth: -1
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_TargetEye: 3
  m_HDR: 0
  m_AllowMSAA: 1
  m_AllowDynamicResolution: 0
  m_ForceIntoRT: 0
  m_OcclusionCulling: 1
  m_StereoConvergence: 10
  m_StereoSeparation: 0.022
--- !u!4 &1617251856
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1617251851}
  m_LocalRotation: {x: -0.11062827, y: 0.8751439, z: -0.23825875, w: -0.4063465}
  m_LocalPosition: {x: 2.669171, y: 2.0547717, z: 2.2545967}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!108 &1617251857
Light:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1617251851}
  m_Enabled: 1
  serializedVersion: 8
  m_Type: 2
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_Intensity: 4.06
  m_Range: 10
  m_SpotAngle: 39
  m_CookieSize: 10
  m_Shadows:
    m_Type: 0
    m_Resolution: -1
    m_CustomResolution: -1
    m_Strength: 1
    m_Bias: 0.05
    m_NormalBias: 0.4
    m_NearPlane: 0.2
  m_Cookie: {fileID: 0}
  m_DrawHalo: 0
  m_Flare: {fileID: 0}
  m_RenderMode: 0
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_Lightmapping: 1
  m_LightShadowCasterMode: 0
  m_AreaSize: {x: 1, y: 1}
  m_BounceIntensity: 1
  m_ColorTemperature: 6570
  m_UseColorTemperature: 0
  m_ShadowRadius: 0
  m_ShadowAngle: 0
--- !u!1 &1910328238
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1910328239}
  - component: {fileID: 1910328240}
  - component: {fileID: 1910328247}
  - component: {fileID: 1910328246}
  - component: {fileID: 1910328245}
  - component: {fileID: 1910328244}
  - component: {fileID: 1910328243}
  - component: {fileID: 1910328242}
  - component: {fileID: 1910328241}
  - component: {fileID: 1910328248}
  m_Layer: 0
  m_Name: Program
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1910328239
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1910328238}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1910328240
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1910328238}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 131294560, guid: 20990ec6b45e544b0b5f28b1e0c1c96b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _initialized: 1
  _reset: 0
  _version: 1.0
  _moved: 1
  _foldout: 1
  _drawSeparator: 0
  enabledInEditor: 1
  container: {fileID: 1910328248}
  editor: {fileID: 0}
  _id: Program
  _actions:
  - {fileID: 1910328247}
  - {fileID: 1910328241}
  - {fileID: 1910328242}
  - {fileID: 1910328243}
  - {fileID: 1910328244}
  - {fileID: 1910328245}
  - {fileID: 1910328246}
  _parameters: []
  _showParameters: 0
  _showSettings: 1
  _actionsFoldout: 1
  _ignorePause: 0
--- !u!114 &1910328241
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1910328238}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 1419637094, guid: 20990ec6b45e544b0b5f28b1e0c1c96b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _initialized: 1
  _reset: 0
  _version: 0.9b
  _moved: 1
  _foldout: 1
  _drawSeparator: 0
  enabledInEditor: 1
  container: {fileID: 1910328240}
  editor: {fileID: 0}
  _caption: Wait
  _breakpoint: 0
  _duration: 1
  _durationVar: {fileID: 0}
--- !u!114 &1910328242
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1910328238}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 759443630, guid: 20990ec6b45e544b0b5f28b1e0c1c96b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _initialized: 1
  _reset: 0
  _version: 0.9b
  _moved: 1
  _foldout: 1
  _drawSeparator: 0
  enabledInEditor: 1
  container: {fileID: 1910328240}
  editor: {fileID: 0}
  _caption: Set Color
  _breakpoint: 0
  _target: {fileID: 90408544}
  _targetVar: {fileID: 0}
  _color: {r: 1, g: 0, b: 0, a: 1}
  _colorVar: {fileID: 0}
--- !u!114 &1910328243
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1910328238}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 1419637094, guid: 20990ec6b45e544b0b5f28b1e0c1c96b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _initialized: 1
  _reset: 0
  _version: 0.9b
  _moved: 1
  _foldout: 1
  _drawSeparator: 0
  enabledInEditor: 1
  container: {fileID: 1910328240}
  editor: {fileID: 0}
  _caption: Wait
  _breakpoint: 0
  _duration: 1
  _durationVar: {fileID: 0}
--- !u!114 &1910328244
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1910328238}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 759443630, guid: 20990ec6b45e544b0b5f28b1e0c1c96b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _initialized: 1
  _reset: 0
  _version: 0.9b
  _moved: 1
  _foldout: 1
  _drawSeparator: 0
  enabledInEditor: 1
  container: {fileID: 1910328240}
  editor: {fileID: 0}
  _caption: Set Color
  _breakpoint: 0
  _target: {fileID: 90408544}
  _targetVar: {fileID: 0}
  _color: {r: 1, g: 1, b: 0, a: 1}
  _colorVar: {fileID: 0}
--- !u!114 &1910328245
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1910328238}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 1419637094, guid: 20990ec6b45e544b0b5f28b1e0c1c96b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _initialized: 1
  _reset: 0
  _version: 0.9b
  _moved: 1
  _foldout: 1
  _drawSeparator: 0
  enabledInEditor: 1
  container: {fileID: 1910328240}
  editor: {fileID: 0}
  _caption: Wait
  _breakpoint: 0
  _duration: 1
  _durationVar: {fileID: 0}
--- !u!114 &1910328246
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1910328238}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: 759443630, guid: 20990ec6b45e544b0b5f28b1e0c1c96b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _initialized: 1
  _reset: 0
  _version: 0.9b
  _moved: 1
  _foldout: 1
  _drawSeparator: 0
  enabledInEditor: 1
  container: {fileID: 1910328240}
  editor: {fileID: 0}
  _caption: Set Color
  _breakpoint: 0
  _target: {fileID: 90408544}
  _targetVar: {fileID: 0}
  _color: {r: 0, g: 1, b: 0, a: 1}
  _colorVar: {fileID: 0}
--- !u!114 &1910328247
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1910328238}
  m_Enabled: 0
  m_EditorHideFlags: 0
  m_Script: {fileID: -1568795641, guid: 20990ec6b45e544b0b5f28b1e0c1c96b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _initialized: 1
  _reset: 0
  _version: 0.9b
  _moved: 1
  _foldout: 1
  _drawSeparator: 0
  enabledInEditor: 1
  container: {fileID: 1910328240}
  editor: {fileID: 0}
  _caption: Comment
  _breakpoint: 0
  _text: A simple program that changes the color of the cube for three times with
    a wait of 1 second before each change.
--- !u!114 &1910328248
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1910328238}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 1528663654, guid: 20990ec6b45e544b0b5f28b1e0c1c96b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  _initialized: 1
  _reset: 0
  _version: 1.0
  _moved: 0
  _blocks:
  - {fileID: 1910328240}
  editor: {fileID: 0}
  _showSettings: 0
  _displayMode: 0
  _windowTitle: GameFlow
  _windowMinSize: {x: 240, y: 64}
  _windowMaxSize: {x: 600, y: 400}
